The Walkers on the Edge exist to help their members seek
danger and glory among the monster haunted areas of the world. The
Guild does not seek wealth or power, instead it seeks for stronger
foes to defeat and greater quests to fulfil, for the fame of the
Guild, its members and the Kingdom.
Oath of Loyalty:
All Walkers must swear absolute loyalty to the Crown and the
Guild.
The Guild Council:
The Guildmaster:- The Guildmaster heads the Guild and represents it in official
matters.
The Deputy Guildmaster:- The deputy Guildmaster takes on such tasks as they wish from the
Guildmaster.
The Senior Walker’s (1 from each Ward, 1 Daemonrift, 1 Savage
Frontier)
The Senior Walkers co-ordinate the actions of those Walkers
within their area.
Guild Principles:
- Any person holding an Adventurer’s license may be a member of
the Guild..
- A Walker may not be a member of another guild.
- Any Walker outlawed by the crown will be stripped of their
membership and hunted down.
- A Walker must be loyal to the Crown.
|