Jack Cox Memorial Trophy 2016

Competition Rules



General considerations

1. The competition is a friendly competition and this should be reflected at all times by the attitudes and actions of players, umpires and spectators.

2. All players must be members of the University Club on the day of commencement of the competition. Players may only play for one Jack Cox team during any one season. Each departmental team may contain at most 3 members from other departments provided that these other departments do not have teams entered in the competition. Teams fielding ineligible players risk forfeiting matches and/or disqualification from the competition. Teams not meeting the deadline for payment of entry fees risk disqualification from the competition.

3. A panel composed of three players from different teams will be formed to adjudicate by majority decision on any disputes between teams and on the interpretation of the competition rules. At the request of this panel the organizers of the Jack Cox Memorial Trophy can be called on to deliver a final adjudication.

4. Team captains should follow the procedures outlined in the Jack Cox Captains document to ensure the smooth running of the competition. Note particularly that it is the captains’ responsibility to ensure that no member of the team wears spiked footwear whilst bowling or batting on either the artificial pitch or the practice nets. Any team found breaking this rule risks disqualification from the competition and will be held liable for any repair costs.

Format of the competition

5. The competition shall be organized into a pool stage and two parallel knock-out stages. The Fixture and Results Page will be kept as up to date as possible. 

6. For the pool stage the fifteen teams shall be seeded according to last year’s competition and arranged evenly into three pools (named A, B and C) of five teams. Teams will play matches against the other three teams in their pool. Teams receive 2 points for a win and 1 point each for a tie (see Rule 13) or an abandoned game (see Rule 14). If one team withdraws from a game then the other team shall win by default and be awarded 2 points.

7. For the Cup and Plate knockout stage the top two teams from each pool and the best 2 '3rd' placed teams will enter the Cup competition while the bottom two teams from each pool will enter the Plate competition, along with the bottom 2 '3rd' placed teams. The winner of each of these matches will enter the semi final of the Cup The Plate competition will be organized in exactly the same way as the Cup competition. (If the '3rd' best team wins both their cup and plate matches, they will enter the Cup Semi final, and the loser of their Plate match will go through instead.)

8. The winners of the Cup semi-finals will compete in the final for the Jack Cox Memorial Trophy. The Plate knock-out stage will be organized in exactly the same way as the Cup competition, with the finalists competing for the Jack Cox Memorial Plate.

Format of matches

9. Each match will consist of 20 overs per side and a bowler may only bowl a maximum of 3 overs per innings.

10. A batsman/batswoman must retire immediately after reaching a score of 30 (or more) runs. He/she may resume his/her innings only after all other members of the batting team have completed their innings (or themselves retired) and provided that there is still a batting partner. Retired batsmen/batswomen must return in the same order in which they first commenced their innings.

11. No-balls shall be called for all balls bouncing above shoulder height in a normal batting stance and for all balls delivered on the full above waist height. Decisions on full tosses shall be made by the square-leg umpire. Any ball that changes direction unreasonably because of landing on the EDGE of the artificial wicket should also be called a no-ball. Umpires may use their discretion within the spirit of Rule 1 in the judgment of wides to reflect the abilities of the bowlers and batsmen/batswomen. Any no-balls or wides shall be rebowled in addition to adding one run (plus any runs/extras scored off the no-ball/wide) to the batting team’s total.

12. In the pool stage the batting side shall be responsible for providing umpires and for scoring. In the knock-out stages neutral umpires and scorers will be provided where possible. Neutral umpires and alternative balls to those provided may be used during any match with the prior agreement of both captains.

Matches with no clear result

13. A pool stage match shall be deemed tied, and teams receive 1 point each, if both teams have scored the same number of runs at the end of the match regardless of how many wickets either side has lost.

14. A match shall be deemed to be incomplete if bad weather (or other external factor) prevents the team batting second from receiving at least 15 overs. The organizers will attempt to reschedule incomplete matches in consultation with the team captains. An incomplete group stage match that cannot be rescheduled will be deemed to be abandoned and the teams shall receive 1 point each.

15. If the team batting second has received at least 15 overs then the match shall be considered to have been completed and the Duckworth Lewis rules shall be applied (according to the table below) to determine the result. Essentially, the target score for the team batting second is reduced by the relevant percentage shown in the table. For further information about the application of the Duckworth Lewis rules see Example 1 at:


Duckworth Lewis table

Progression of teams from stage to stage

16. The ranking of each team in the pool shall be determined by the number of points obtained. If two or more teams finish with the same number of points then the net run rate (defined below) of each team for all pool matches will determine the rank. If there is still a tie, the rank will be determined by the tossing of a coin.

Net run rate is defined to be (Total runs scored pool matches / Total number of overs or part overs faced) – (Total runs conceded in pool matches / Total number of overs or part overs delivered).

17. If a match in the semi-final or final stage is tied (see Rule 13) or remains incomplete (see Rule 14) and cannot be rescheduled then the following procedures shall be applied in order until a winner can be determined. First, if the match is tied then the team which has lost fewest wickets is the winner. Second, each team nominates three batsmen and one bowler to play a one-over per side "mini-match". In turn, each side bats one over bowled by the one nominated opposition bowler, with their innings over if they lose two wickets before the over is completed. The side with the higher score from their over wins. If after the Super Over, the teams are still tied, then if the teams have met previously in the competition, the outcome of that match will determine the winner (including the loss of fewest wickets in the case of a tie). If, by some miracle there is nothing to separate the two teams, the toss of a coin will determine the winner.