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The above plots can be produced with the MAPLE commands like the following
> restart;
> with(plots);
> with(plottools);
> plot( 1 - cos(2*3*x), x=0..Pi, y=0..2.2, axes=BOXED, title="probability density n=3" );
Notice how the probability density changes like the particle bouncing back and forth in the classical picture.
This used the MAPLE "animate" command.
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These plots can be produced with commands along the lines of
> plot3d( (1 - cos(2*3*x))*(1 - cos(2*2*y)), x=0..Pi, y=0..Pi, axes=BOXED, title="probability density, j=3, k=2" );
By using MAPLE you will be able to rotate the surface plots to discover more detail.
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