The Inferno Page
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New Year's Eve, 1866 and the upper rooms of Vienna's notorious Inferno
Club play host to a meeting of Illuminates intent on shaping the
course of history. The most promising military, political, scientific
and magickal minds of their time vie with each other for personal
power and prestige while attempting to save Bavaria from the
depredations of the Prussinal warmonger Bismarck and the chaos caused
by the abduction on King Ludwig, by perpetrators unknown...
Inferno is an intrigue-packed Victorian melodrama in eight acts
loosely based on the steampunk-and-sorcery Castle Falkenstein
roleplaying game and the sinister workings of the Bavarian
Illuminati. It will be held, barring enemy sabotage, in Keble's Pusey
Room. For more information and character generation, contact
See the termcard for up to date locations
and times for the meetings.
The Players List
Find out what the
Houses get up to.
Get a description of the 10
stats governing an