GO PRO? NO! Paul Mason's Imazine 23 (available free at his website, see below) offers an interesting perspective on what would seem an uncontroversial issue.
Of course, we all want to be game designers, and the only obstacle is that game design jobs are not easy to get. Paul suggests that the sensible RPG fan would walk away from any design job on offer. Why?
Designing games is a great way to hate them. Nothing can be played in innocence-it all becomes tax-deductible research. You'll have to compromise all your best ideas if you fancy selling your games. And let's face it, you wouldn't actually want to be Mark Rein*Hagen to be Mark Rein*Hagen. (What exactly does the gaping black hole represent?)
And, of course, it goes without saying that you'll not sell your games, and if you do sell your games you won't make much money. (Greg Costikyan claims to have earned an average of $5000 per game design sold. That means you could be a successful designer-Costikyan is, by any standards-and sell a game every nine months, and still not earn enough to pay taxes.) So why not just find yourself a job you enjoy, and at the same time make your enjoyment of game playing all the more assured?
I'LL TRY TO BREAK SOME KIND OF RECORD by writing an Internet piece without making any reference to Californian beach sports. My readers deserve better than that, eh?
SPEAKING OF INTERNET RESOURCES, what, if anything, should we do with the RPGSoc web-pages? John Reynolds got us off to a great start, but these days the pages are getting a little stale and are hardly worth a visit. We must be able to better than that! Could we get Nightflyer online and reduce our photocopying costs? Is there any chance of actually getting some games up on the site? RPGSoc used to be a trend-setter when it came to online resources, but we have been resting on our laurels.
NIGHTFLYER'S NOT REALLY SO HARD to edit, you know. When I joined RPGSoc, Andrew Lee was producing and distributing well presented Nightflyers, regular as clockwork. I look forward to Corinne's revival of the tradition. We all want to help her out in any way we can. How would we go about doing this?
Hello to all the new society members. You'll like it here. RPGSoc will soon become your constant companion You will welcome its warm embrace. Join usssss....
Postscript - I hope that you have enjoyed Issue 31 of Nightflyer. If you would like to contribute an article to a future issue, offer compliments or criticism, please contact the Editor, Corinne Berg at Linacre College, Oxford, email address email@example.com.