DungeonWorld Basic Information
Armour
Items
Weapons

Armour:

Item Normal Fire Cold Chemical Magical Mental /slot
Leather Boots 0 1 1 0 0 0 ?
Metal Helmet 1 2 2 2 0 5 ?
Leather Gloves 0 1 1 0 0 0 ?
Rimmed sheild 6 6 5 5 0 0 ?
Cloak 0 1 1 0 0 0 ?

Weapons:

Weapon Damage Type Equip to Damge Move rate No per backpack slot Range
Shortbow Normal Attack Hand 1-3 No Change 3 Own square +4 radius
Wooden Staff Normal Attack hand 1-3 No Change 2 Own square + 1 radius
Longbow Normal Attack Hand 1-4 No change 2 Own square +8 radius
Bone Staff Magical Attack Hand 2-4 + No change 2 Own square + 1 radius

Items:

Item Use Code No Per Slot Comment
Black Potion X486 12 Food + Sleep + 3 health (necro guild item)
Mana Bread X73 12 Food + healing.
Healing Ointment X30 12 Heals (5?) wounds.
Teleport Home Scroll X31 12 Teleports user back to courtyard.
Parchment (SU1) C1 to use
C101 to replicate
12 Necromancer Only: Summon Minor Undead.
Parchment (DMO) X331 <target> to use
C102 to replicate
12 Necromancer Only: DeMortify.
Parchment (TOD) X332 <target> to use
C103 to replicate
12 Necromancer Only: Bolts of "cold" energy (radius 2).
Parchment (FTG) C4 to use
C104 to replicate
12 Necromancer Only: Teleport to lands of dead.
Parchment (WRD) C9 to use
C109 to replicate
12 Necromancer Only: Summon Wraith Dog.


Last Updated: 02-Nov-2000 by Mike Lay. If you use this resource, please contribute!