JACK COX RULES 2003
- The
competition is a friendly competition and all this should be reflected at
all times by the players and umpires.
- The
competition shall be organised into three groups – one of five teams and
the other two of four teams. All teams will play each other team in the
group followed by quarterfinals, semifinals and a grand final. Teams will
get 2 points for a win and 1 point each for a draw in the group stage.
- At the end of
group play the top team in each group will go through to the top section
(positions 1, 2 and 3) of the quarter finals, and the second team in each
group will go through to the middle section (positions 4, 5 and 6) of the
quarter finals. In addition the two teams with the highest net run rate
from those teams that remain will go through to the bottom section
(positions 7 and 8) of the quarter finals. The actual team in each
position within each section will be determined by a random draw from
those teams making up the section.
- The order of
play for the quarterfinals will be 1 v 8, 3 v 6, 2 v 7 and 4 v 5. The
order of play for the semifinals will be the winners of QF 1 v QF 2 and
the winners of QF 3 v QF 4. The final will be played between the winners
of the two semifinals.
- In the event
of two or more teams having the same number of points at the end of the
group stage, the position of the teams will be decided by which teams have
beaten whom in the group stage. If this still leads to a tie then the team
position within the group will be decided by net run rate. Net run rate is
defined to be (Total runs scored in all group matches/Total number of
overs or part overs faced) – (Total runs conceded in all group matches/Total
number of overs or part overs delivered).
- The games will
consist of 20 overs per side. If a game is rained off after a minimum of 15
overs have been completed by each side the Duckworth-Lewis rules shall
apply. If a game is rained off before 15 overs per side have been bowled
the result shall be declared a draw. For further information of the
Duckworth-Lewis rule see Example 1 at http://www.cricket.org/link_to_database/ABOUT_CRICKET/RAIN_RULES/DUCKWORTH_LEWIS.html.
The following resource table shall be used
Wickets Left
|
Overs Left
|
1
|
2
|
3
|
4
|
5
|
10
|
6.0%
|
11.9%
|
17.7%
|
23.3%
|
28.9%
|
9
|
5.8%
|
11.4%
|
16.8%
|
22.1%
|
27.2%
|
8
|
5.5%
|
10.8%
|
15.9%
|
20.8%
|
25.5%
|
7
|
5.3%
|
10.2%
|
14.9%
|
19.3%
|
23.5%
|
6
|
5.0%
|
9.6%
|
13.9%
|
17.8%
|
21.3%
|
5
|
4.7%
|
9.0%
|
12.7%
|
16.0%
|
18.9%
|
4
|
4.5%
|
8.2%
|
11.4%
|
14.0%
|
16.3%
|
3
|
4.1%
|
7.4%
|
9.9%
|
11.9%
|
13.5%
|
2
|
3.8%
|
6.5%
|
8.4%
|
9.7%
|
10.6%
|
1
|
3.4%
|
5.5%
|
6.7%
|
7.5%
|
8.0%
|
- A batsperson
must retire immediately after scoring 50 or more runs. A batsman may
resume his or her innings provided that all other members of the team have
completed their innings and that 10 wickets have not already been lost.
- A bowler may
only bowl a maximum of 3 overs per innings.
- No-balls
should be called for all balls above shoulder height in a normal batting
stance or above waist height for deliveries on the full.
- Any wides or
no-balls bowled shall be rebowled in addition to adding one run to the
batting teams total.
- The batting
side shall provide the umpires for their innings and shall be responsible
for scoring.
- It is each
captains responsibility to a) confirm with the opposition captain that the
game is on, b) arrange for the keys to be picked up by 4 pm of the day of
play and returned by 12 pm the following day, c) confirm with that the
game has not been cancelled, d) ensure that the covers are replaced and
the pavilion and changing rooms are locked and e) send a copy of the score
sheet to the organiser.
- All players
must be members of the University Club.
- The decision
on of the Sports Committee of the University Club shall be final in the
interpretation of these rules and in any disputes.